WELCOME TO THE STAR ALLIANCE (TAKING YOUR FLIGHTS TO THE NEXT LEVEL)

HOW TO GET STARTED

1) REGISTER an Account at the Star Alliance & Download the SIM ACARS Client.

2) When You Recieve Your Account Information Create a New Virtual Airline (VA) in SIM ACARS:

Use the Callsign & Password Assigned to You
The VA Name is Star Alliance
The VA ICAO is STR
The VA ACARS URL is:          http://fsimnet.com/vam/

 

HOW TO USE SIM ACARS WITH STAR ALLIANCE FOR BASIC / CHARTER FLIGHTS

* If using FSE with Star Alliance, always start the FSE Client before pressing Start Track in SIM ACARS

1) Set up your flight inside the SIM and in the FSE Client (if applicable).

2) Open SIM ACARS and log in to the VA 'Star Alliance'.

3) Enter the Departure & Destination Airport ICAO, a Flight ID and the Aircraft ICAO (3 letter ICAO Codes require a SPACE at the end).

4) Click "Start Track" under Connection to the SIM.

5) After you are finished with the flight click "End Flight", and then "Send Report".

* Clicking "New Flight" will disconnect you from the Star Alliance inside your SIM ACARS Client

 

MORE ADVANCED FLIGHTS
Qualified Pilots (with more than 25 hours) can request Alliance Pilot status. If approved, new types of flights become available when flying Alliance Registered Aircraft. SIM ACARS will recognize when a pilot is at an Airport where a Registered Aircraft is located, and will offer the ability to select that aircraft for a flight. A pilot can also elect to 'Jump', or Change Location (in Pilot Options), this lets the pilot move to a new airport where a registered aircraft is located for a charge based on the distance moved.

Once access to the Alliance Fleet has been granted, a pilot can use the aircraft for both Alliance Operations and personal business under the 'honor system'. More specifically, pilots can make direct payments to the 'Alliance Aircraft' group (if they wish) to cover any personal use, or they can fly assignments for the 'Alliance Aircraft' group at 90% pay (when using aircraft in the Alliance Fleet group). Optionally, pilots can create or fly Booked Flights, which display on our Flight Board and pay as displayed on the board for each dispatched flight.

 

HOW TO USE SIM ACARS AND STAR ALLIANCE WITH ALLIANCE REGISTERED AIRCRAFT

* If using FSE with Star Alliance, always start the FSE Client before pressing Start Track in SIM ACARS

1) Set up your flight inside the SIM and in the FSE Client (if applicable).

2) Open SIM ACARS and log in to the VA 'Star Alliance'.

* SIM ACARS should recognize that alliance registered aircraft exist at the airport and will offer them in a drop down list below where you select Star Alliance.

3) Enter the Departure & Destination Airport ICAO, plus a Flight ID, aircraft information should auto-populate (3 letter ICAO Codes require a SPACE at the end).

4) Click "Start Track" under Connection to the SIM.

5) After you are finished with the flight click "End Flight", and then "Send Report".

* Clicking "New Flight" will disconnect you from the Star Alliance inside your SIM ACARS Client

 

HOW TO USE SIM ACARS AND STAR ALLIANCE BOOKED FLIGHTS FROM THE FLIGHT BOARD

* If using FSE with Star Alliance, always start the FSE Client before pressing Start Track in SIM ACARS

Booking Flights Requires your FSE XML Key is entered in your Star Alliance Profile and that you have logged in to FSE at this address:
http://www.fseconomy.net:81

1) Click BOOK on the Flight Board for the flight your wish to fly.

2) The next page Verifies the Aircraft, Click BOOK under Action to confirm the plane is correct.

3) On the Booking Confirmation page, Click LOAD / UPDATE FSE JOBS.

4) If Not Already Loaded, Click LOAD JOBS IN FSE - if No Jobs Exist (Pilot created dispatches may not), then click RETURN TO BOOKING and skip to step 6.

* Once clicked, a new window will open for the FSE site, showing the jobs have loaded to your FSE My Flights page.

5) On the next page click the Update Load Button to finalize the Booking and return to the Confirmation Page.

6) From here you can RENT PLANE IN FSE if not already done, or proceed with flight setup.

7) Set up your flight inside the SIM.

8) Open SIM ACARS and log in to the VA 'Star Alliance'.

* SIM ACARS should recognize the Booked Flight and will preload Aircraft, ICAO and other Flight Information.

9) Click "Start Track" under Connection to the SIM.

10) After you are finished with the flight click "End Flight", and then "Send Report".

* Clicking "New Flight" will disconnect you from the Star Alliance inside your SIM ACARS Client

 

HOW TO BOOK STAR ALLIANCE FLIGHTS FROM THE FLEET JOB LISTING PAGE (PILOT GUIDE)

1) >>> Star Alliance Site Instructions Go Here <<<

* Flights for Existing Routes can also be Booked directly from Pilot Options >> Book Route.

 

FLEET / GROUP ETIQUETTE AND RULES
Aircraft in the Alliance Aircraft group are offered to members for both alliance and personal use as explained above, but there are a few things to consider when using these planes and when flying jobs for the parent group holding them. Here are some general guidelines:
- Try not to leave the aircraft parked at a location that does not have a repair shop; in fact, best practice would be to avoid locations that do not provide repair services so you do not end up stranded with a plane that cannot complete your flights.
- Do not move aircraft far from home without permission. If you would like to use alliance aircraft to service your network, please contact an alliance admin to discuss.
- Do not 'overfill' the tanks, load only the fuel you will need for your flights, do not 'top off' tanks or add fuel after you are done using the planes because this can restrict the load a plane can carry - let the next pilot decide how much fuel they will need.
** The Alliance Aircraft group should only be used to fly jobs when you are using aircraft from the Alliance Aircraft group (dispatched jobs also use this group, which is the main intent of use for that group). If you are using your own planes, planes from another group or rental planes then you should load the jobs into one of your own groups.

 

CURRENCY AND PAY INFORMATION
Our system compensates pilots for their virtual flights by paying them virtual currency. Since our system interfaces with FSEconomy, the unit of currency we pay is equal to a unit of FSE currency. In fact, any Alliance or Flight Sim Network credit or currency balances can be converted to FSEconomy currency on request (minimum payout of $v10000), or by automated means should we decide to offer that option, but there is no real world value and credit / currency can only be used in methods or manners matching our intentions.

All pilots will be paid an hourly rate for flights recorded in our system, that amount is based on the rate for your current rank and multiplied by the rating for that flight. For example, if your pay rate is $v200/hr and you recorded a 1 hour (real time) flight with a rating of 90%, you would be paid $v180.


* These instructions are a work in progress, if you see mistakes or inaccuracies, please report them so the document can be updated...



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